Witcher 2 Dice Poker Armor Reward
Dice poker quest witcher 2. Typically, progressive betting will only serve to force you to bet more than you might otherwise bet and therefore you will lose more in the long run. EBITDA steady with gaming tax increases offset by cost controlsDespite dice poker quest witcher 2 the FX headwinds in Argentina, FY18 EBITDA increased 3.
Witcher 2 Monk Dice Relic
Received from: Gorider or Fragil (M25, 3)
Step 1: Win a few dice poker games
There are a few dwarfs eager to play in the Kaedweni camp, through you must first defeat two soldier - Gorider and Fragil - before being able to play with the better players
Notice! Try not to throw your dices too strong, as they might fall out of the table! If the dice is on the board, it will count. |
After the throw you can select which dices you want to throw again and then comes more betting. After the second throw the game ends and the player with better dices wins.
Possible sets: nothing, one pair, two pairs, three of a kind, four of a kind, straight (1-5 or 2-6), full (three of a kind plus two pairs of a different number), five of a kind.
Step 2: Win in dice poker with Zyvik
Your next enemy will be Zyvik - you can find him walking throughout the camp, more or less following the path along which he gave you a tour during your first visit to the camp (canteen, armorer's tent, tents beside the arena).
Step 3: Win in dice poker with Madame Carole
Your second to last enemy will be Madame Carole. She can be found outside the camp - she runs a small brothel (M25, 12). This time you might not have such an easy time, the Madame tends to have lots of luck.
Step 4: Win in dice poker with Lasota
Your last enemy will be armorer Lasota, who can be found in his tent (M25, 2). If you win, you can take the money or one of three patterns helpful in crafting an armor (for studded, hardened or simple leather).